This was one of the first examples of a non-interactive video game “cutscene”.ġ1. The game features short animated sequences between levels, showing Pac-Man being chased by the ghosts. ![]() It was originally called Puck Man, but the US distributor Midway was worried that the word Puck could easily be modified by mischievous vandals into something ruder. The game was only a moderate success until its blockbusting US launch the following October.ĩ. Pac-Man manufacturer Namco installed the first machine in a movie theatre in Shibuya, Tokyo, on. ![]() It’s considered one of the first examples of a “power up” in video game history.ħ. The idea of eating a power pill to give Pac-Man super strength came partly from the cartoon Popeye and his love of spinach, and partly from the Japanese concept of kokoro (“spirit”) or life force.
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